Join our amazing team
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Virtual Production is the future. We love the future and want to be a part of it. We have the brains and the tools. So now we need You. What are You waiting for?

ENGINIOUS is a modern virtual production studio, whose main goal is to democratize the digital market and explore the possibilities of technologies such as real-time, Artificial Intelligence, Deep Learning for use in the film and gaming industry. If you love what you do and are looking for a place where you can develop your technical and creative skills, don’t hesitate to apply.

Technology lead

STATIONARY WORK

ŁÓDŹ

Your role would be to bring technologic vision and know-how to the tools we are developing. Tools that aim to modernise the industry and bring ultimate effectiveness to the creative process of animation, game development and film industry. With a focus on modular automatisation of the 3D rendering processes and character creation.

Requirements:
4-5 years in game development engineering;
Solid understanding of 3D math
Professional experience demonstrating proficiency in algorithm design, understanding of complexity, and software architecture and design
Extensive knowledge of 3D authoring packages (e.g. Maya or 3DS Max) and CG
Refined 3D pipeline knowledge;
Experience supporting game infrastructure;
Unreal Engine pipeline knowledge;
Able to design, implement, and optimize C++ code in new and existing systems. All code must be clear, maintainable, portable and efficient.
Knowledge of one scripting languages such as JavaScript or Python as an asset;
Proficiency with a broad range of data structures, algorithms;
Major consoles devkits experience;
Creativity, efficiency, attention to detail;
Motivated to work across disciplines, with diverse team members who hold differing perspectives
Excellent spoken and written communication

Nice to have:

Passion for AI Programming,
Fluency in English,

SENIOR RIG CONSTRUCTOR

STATIONARY WORK

ŁÓDŹ

We are looking for a Sr Rig Constructor who will be in charge of rigging, skinning and controlling animation data flow on various productions.

Responsibilities:

Responsible for rigging character model;
Complete facial expression rigging independently;
Develop rigging tools and plug-ins;
Participate in optimizing animation making process, improve animation performance.

 

Requirements:

3D game project experience, familiar with mainstream animation software like 3DMAX, Unreal, MAYA, etc;
Proficient in docking with 3DMAX and UE engines, character bones can correctly output FBX into the engines;
Deeply understand human body, skeleton and muscle structure, species movement principles;
Understand the bone distribution in facial expression rigging, formulate visual controller;
Be able to make reasonable and stable RIG according to animator’s needs;
Understand scripting language, be able to develop plug-ins to optimize formulation process and efficiency;
Proficient in animation making is preferred;
Excellent communication skills.

SENIOR TEXTURE ARTIST

STATIONARY WORK

ŁÓDŹ

You will create organic and hard surface models and photo-realistic textures of subjects ranging from fantasy to urban.

Responsibilities:

Work closely with the assets, shading and lighting artists;
Responsible for creating photo-real texture and relevant maps;
Develop and manage textures for production pipeline;
Manage quality of 3D models and textures for production use in high and low res format;
Work with Lighters and Compositors to ensure shots are delivered to the very highest standard;
Help establish suitable working techniques for the members of your team and work in conjunction with the production team (Asset Supervisor, Producers, VFX Supervisor, CG supervisor) to establish schedules and technical requirements;
Experience lighting and rendering 3D objects.

Requirements:

A minimum of 5+ years VFX experience;
Strong artistic skills required;
Senior level experience using Autodesk Maya, Unreal, Mari, Z-Brush, Mudbox, Photoshop;
Senior level experience with Maya texturing methodologies;
Experienced layout/texture artist;
Experienced photo realistic painter/sculptor;
Proven 3D modeling expertise in both hard surface and organic matter;
A traditional arts background with emphasis on photo-realistic character work and environments;
Working knowledge of multi-pass rendering, lighting, matchmoving and NURBS modeling;
A strong understanding of real world materials is essential and must be demonstrated in the work on your reel;
Excellent communication skills.

FRONT-END DEVELOPER

STATIONARY WORK

ŁÓDŹ

We are looking for a Front-End Web Developer who is motivated to combine the art of design with the art of programming. Responsibilities will include translation of the UI/UX design wireframes to actual code that will produce visual elements of the application. You will work with the UI/UX designer and bridge the gap between graphical design and technical implementation, taking an active role on both sides and defining how the application looks as well as how it works.

Responsibilities:

Develop new user-facing features
Build reusable code and libraries for future use
Ensure the technical feasibility of UI/UX designs
Optimize application for maximum speed and scalability
Assure that all user input is validated before submitting to back-end
Collaborate with other team members

Requirements:

Proficient understanding of web markup, including HTML5, CSS3
Basic understanding of server-side CSS pre-processing platforms, such as LESS and SASS
Proficient understanding of client-side scripting and JavaScript frameworks, including jQuery
Good understanding of AngularJS, KnockoutJS, BackboneJS, ReactJS, DurandalJS etc.
Good understanding of asynchronous request handling, partial page updates, and AJAX
Basic knowledge of image authoring tools, to be able to crop, resize, or perform small adjustments on an image. Familiarity with tools such as Gimp or Photoshop is a plus.
Proficient understanding of cross-browser compatibility issues and ways to work around them.
Proficient understanding of code versioning tools, such as Git / Mercurial / SVN.
Good understanding of SEO principles and ensuring that application will adhere to them.

BACK-END DEVELOPER

STATIONARY WORK

ŁÓDŹ

We are looking for a Back-End Web Developer responsible for managing the interchange of data between the server and the users. Your primary focus will be development of all server-side logic, definition and maintenance of the central database, and ensuring high performance and responsiveness to requests from the front-end. You will also be responsible for integrating the front-end elements built by your coworkers into the application. A basic understanding of front-end technologies is therefore necessary as well.

Responsibilities:

Integration of user-facing elements developed by a front-end developers with server side logic
Building reusable code and libraries for future use
Optimization of the application for maximum speed and scalability
Implementation of security and data protection
Design and implementation of data storage solutions

Requirements:

Basic understanding of front-end technologies and platforms, such as JavaScript, HTML5, and CSS3
Understanding accessibility and security compliance.
User authentication and authorization between multiple systems, servers, and environments
Integration of multiple data sources and databases into one system
Management of hosting environment, including database administration and scaling an application to support load changes
Data migration, transformation, and scripting
Setup and administration of backups
Outputting data in different formats
Understanding differences between multiple delivery platforms such as mobile vs desktop, and optimizing output to match the specific platform
Implementing automated testing platforms and unit tests
Proficient knowledge of a back-end programming language, one or more of PHP, Python, Ruby, Java, .NET, JavaScript.
Proficient understanding of code versioning tools, such as Git
Proficient understanding of OWASP security principles
Understanding of “session management” in a distributed server environment

UNREAL ENGINE DEVELOPER

STATIONARY WORK

ŁÓDŹ

We are looking for a Mid-Senior Developer to work on Unreal Engine based projects. You should be driven by a passion for software engineering, as well as delivering high-quality, innovative solutions. You will be working closely with our art team to implement visual style based on design documents, communicate clearly when issues arise and develop, design, and implement code to deliver cutting edge features.

Requirements:

2+ years’ experience with development using Unreal Engine;
Experience working in a team on shipped projects;
Ability to adapt quickly to changing requirements and targets;
Exceptional C++ and software architecture skills;
Knowledge of real-time rendering and the associated techniques;
A proven track record of successful planning and delivery;
Excellent communication skills;
Proven ability to design and implement re-usable systems.

Nice to have:

A passion for games;
Unity experience is a plus;
Experience of working on current-gen consoles.